▪▪▪ Coming fall 2013!
Keep In Touch
Hola Molotovers! Summer is in the air at last! This month we’ll discuss how we came to choose a control scheme for Project Tequila. Full story after the jump!
Howdy Molotovers! This month we discuss scales and resolutions. Full story after the jump, and sorry for this late March Dev Diary!
Hola Amigos! One thing for sure: February is a cooold and shooort month. But we still managed to make some interesting progress on Project Tequila. So interesting that we even have the first game’s screenshot to show you! Full story after the jump!
Vroomday everybody! With FromPulse on his tracks, and its PC and French versions almost completed, we chose today to introduce in more details the next project on which we are currently working. Full story after the jump!
Ho Ho Ho! Twelve months have passed since the creation of this site and blog. Twelve months during which we survived the Mayan apocalypse and even released our first game. So let’s now take a look at what the future holds for Pixel Molotov. Full story after the jump!
Howdy Internet, Welcome to the Super-Late-November-Dev-Diary, coz you know, it’s already December. This month we’ll take a look at what the press is saying about Pixel Molotov’s very first game, FromPulse. Get ready for much love inside! Full story after the jump.
Greating fellow earthlings, Here we are, the final day has come. We have the pleasure to announce that FromPulse is now available on the Xbox Live Marketplace! It feels so good to finally be able to say: yes, we made it! Full story after the jump.
Dear fellow Ollopas, We are very glad to announce that FromPulse is currently in peer review on the XBLIG community board. Full story after the jump!
Hi there! The time for release is approaching fast. We are currently finalizing a few details to polish FromPulse to the max! Full story after the jump!
Howdy the world! Today is the day we chose to introduce you to some of our friends. As the development of FromPulse is nearing its end, we would like to take a little time to thank the people who supported us and helped us creating this game. Full story after the jump!